RemoveAssetTagFromDefaultInstall(string, string)
Removes the asset tag from the list of tags to download during initial installation.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.iOS.Xcode
- Assembly: UnityEditor.iOS.Extensions.Xcode
public void RemoveAssetTagFromDefaultInstall(string targetGuid, string tag)
Parameters
The GUID of the target, such as the one returned by PBXProject.TargetGuidByName.
The name of the asset tag.
Remarks
The function does nothing if the tag isn't already configured for downloading during initial installation.
Examples
using UnityEditor;using System.IO;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class Sample_RemoveAssetTagFromDefaultInstall { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return; // Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); // Get GUID for Main target string mainTargetGuid = pbxProject.GetUnityMainTargetGuid(); // Remove the Asset Tag from list of tags to be downloaded during initial installation pbxProject.RemoveAssetTagFromDefaultInstall(mainTargetGuid, "exampleTag"); // Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); }}