overrideGlobalScenes
Overrides the global scene list.
阅读时间1 分钟最后更新于 22 天前
Definition
- Type: Property
- Namespace: UnityEditor.Build.Profile
- Assembly: UnityEditor
public bool overrideGlobalScenes { get; set; }
Remarks
When the value is true, the scenes specified in the build profile are used for building. Otherwise, the global scenes are used. Additional Resources: BuildProfile.scenes, EditorBuildSettings.globalScenes, BuildProfile.GetScenesForBuild.