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Unity Engine


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Unity Engine


Force over Lifetime module reference

Explore properties on the Force over Lifetime module, to configure simulated physics forces that affect the movement of particles over time.
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Particles can be accelerated by forces (such as wind or attraction) that are specified in this module.

Properties

For some properties in this section, you can use different modes to set their value. For information on the modes you can use, refer to Vary Particle System properties over time.

Property

Function

X, Y, ZForce applied to each particle in the X, Y and Z axes.
SpaceSelects whether the force is applied in local or world space.
RandomizeWhen using the Two Constants or Two Curves modes, this causes a new force direction to be chosen on each frame within the defined ranges. This causes more turbulent, erratic movement.

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