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Unity Engine


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Script Reference

Unity Engine


Sculpt height with the Noise tool

Use the Noise tool to sculpt height.
阅读时间1 分钟最后更新于 21 天前

注意
This tool is only available in the Terrain Tools package.
The Noise tool is a version of the Raise and Lower Terrain tool that always includes a Noise output on the brush. Use the Noise tool to add variety to your terrain without creating multiple brushes. For example, you can use the Noise tool to turn a blank terrain into a more natural-looking landscape, before adding specific features with other tools.
提示
Because the Noise tool is a variation on the Raise and Lower Terrain tool, it always adds height, not just details. To minimize the additional height, reduce the brush's opacity.

Access the tool

To use the Noise tool, go to the Terrain tile's
Inspector

?

window > Paint Terrain tool > tool dropdown > Sculpt > Noise.

Tool options

The Noise tool is brush-based. To learn about working with brushes, refer to Brushes.

Noise Height Tool Settings

For a full review of the Noise tool's settings, refer to Noise reference.

Additional resources