文档

Unity Engine

Unity Engine

BuiltInStandard

A built-in material that uses the standard physically-based lighting model. Inputs supported: smoothness, metallic / specular, normal.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
警告
Deprecated. Enum type MaterialType is not used any more.
BuiltInStandard = 0

Remarks

The actual built-in shader used is Nature/Terrain/Standard.