multiplyColliderForceByParticleSpeed
Specifies whether the physics system considers particle speeds when it applies forces to Colliders.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
public bool multiplyColliderForceByParticleSpeed { get; set; }
Remarks
Additional Resources: ParticleSystem.CollisionModule.colliderForce, ParticleSystem.collision.