Occlusion
The render request returns the material ambient occlusion buffer.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Occlusion = 12
Remarks
Outputs a buffer that maps the ambient occlusion value of the material to a grayscale RGB value at each pixel. Alpha is undefined. The buffer will be generated from the camera used in the request.