DepthBufferFormat16Bit
Set the Windows Mixed Reality depth buffer to 16 bits of depth. This will decrease the amount of memory (and possibly increase performance) at the expense of depth testing and precision.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
DepthBufferFormat16Bit = 0