# Linux 构建设置参考

> Use build settings to set up and begin the build process for your application on Linux. It contains settings to create development builds and for publishing your final build.

请使用以下设置来配置 Unity 为 Linux 平台构建应用程序的方式。您可以从[构建配置文件 (Build Profiles)](/engine/6000.0/manual/unity-editor/editor-features/build-settings.md) 窗口中更新 Linux 平台的**构建设置 (Build Settings)**。

| **属性** | **描述** |
| ------ | ------ |

## 其他资源：##additional-resources:

* [Linux IL2CPP 交叉编译器](/engine/6000.0/manual/scripting/compilation-and-code-reload/backends/il2cpp/linux-il2cpp-crosscompiler.md)
* [增量构建管线](/engine/6000.0/manual/unity-editor/editor-features/incremental-build-pipeline.md#creating-non-incremental-builds)
* [Linux Player 设置](/engine/6000.0/manual/platform-specific/linux/player-settings.md)
* [为 Linux 构建应用程序](/engine/6000.0/manual/platform-specific/linux/build-for.md)
* [BBuildOptions API 参考](/engine/6000.0/script-reference/unity-editor/build-options.md)
