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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworlddefinition/draworder</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworlddefinition/drawoptions</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworlddefinition/drawnormalscale</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworlddefinition/contactfrequency</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworlddefinition/contactdamping</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworlddefinition/capacity</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworlddefinition</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsuserdata/objectvalue</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsuserdata/intvalue</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsuserdata/int64value</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsuserdata/floatvalue</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawshapes</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawqueryresult</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawquerycastshape</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawquerycastray</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawquerycastgeometry</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawpointscale</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawpoint</loc>
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<lastmod>2026-10-07T22:46:27.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/draworder</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawoptions-1</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawnormalscale</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawlinestrip</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawline</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/drawgeometry</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/counters</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsrelativejoint/linearvelocity</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsrelativejoint/jointtype</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsrelativejoint/currentangularseparationerror</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsrelativejoint/ctor</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsmask</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/getowner</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/forcethreshold</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/forcethreshold" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/forcethreshold" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/forcethreshold" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/drawtarget</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/drawtarget" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/drawtarget" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/drawtarget" />
<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/drawscale</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/drawscale" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/drawscale" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/drawscale" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/draw</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/draw" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/draw" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/draw" />
<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/destroybatch</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/destroybatch" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/destroybatch" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/destroybatch" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/destroy</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/destroy" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/destroy" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/destroy" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentlinearseparationerror</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentlinearseparationerror" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentlinearseparationerror" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentlinearseparationerror" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentconstrainttorque</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentconstrainttorque" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentconstrainttorque" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentconstrainttorque" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentconstraintforce</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentconstraintforce" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentconstraintforce" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentconstraintforce" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentangularseparationerror</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentangularseparationerror" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentangularseparationerror" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/currentangularseparationerror" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/ctor</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/ctor" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/ctor" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/ctor" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/createjoint</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/createjoint" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/createjoint" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/createjoint" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/collideconnected</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/collideconnected" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/collideconnected" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/collideconnected" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/callbacktarget</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/callbacktarget" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/callbacktarget" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/callbacktarget" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/bodyb</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/bodyb" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/bodyb" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/bodyb" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/bodya</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/bodya" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/bodya" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint/bodya" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsjoint" />
<lastmod>2026-10-13T12:20:14.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/worlddrawing</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/worlddrawing" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/worlddrawing" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/worlddrawing" />
<lastmod>2026-10-02T23:20:38.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/upperanglelimit</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/upperanglelimit" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/upperanglelimit" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/upperanglelimit" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/tuningfrequency</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/tuningfrequency" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/tuningfrequency" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/tuningfrequency" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/tuningdamping</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/tuningdamping" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/tuningdamping" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/tuningdamping" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/torquethreshold</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/torquethreshold" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/torquethreshold" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/torquethreshold" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springtargetangle</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springtargetangle" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springtargetangle" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springtargetangle" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springfrequency</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springfrequency" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springfrequency" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springfrequency" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springdamping</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springdamping" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springdamping" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/springdamping" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/motorspeed</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/motorspeed" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/motorspeed" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/motorspeed" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/maxmotortorque</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/maxmotortorque" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/maxmotortorque" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/maxmotortorque" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/loweranglelimit</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/loweranglelimit" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/loweranglelimit" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/loweranglelimit" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/localanchorb</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejointdefinition/localanchorb" />
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/maxmotortorque</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/loweranglelimit</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/localanchorb</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/localanchora</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/jointtype</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/isvalid</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/isowned</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/getowner</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/forcethreshold</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/enableunpinned</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/enablespring</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/enablemotor</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/enablelimit</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/drawtarget</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/drawscale</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/draw</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/destroybatch</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/destroy</loc>
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<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/destroy" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/definition</loc>
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<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/definition" />
<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/currentspringtorque</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/currentspringtorque" />
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<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/currentspringtorque" />
<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/currentmotortorque</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/currentlinearseparationerror</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/currentconstrainttorque</loc>
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<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicshingejoint/currentconstrainttorque" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/definition</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/definition" />
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<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/definition" />
<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/currentlinearseparationerror</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/ctor</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/create</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/collideconnected</loc>
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<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/collideconnected" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/callbacktarget</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/callbacktarget" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/callbacktarget" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/callbacktarget" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/bodyb</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/bodyb" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/bodyb" />
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/bodya</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/bodya" />
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<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/bodya" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/angularfrequency</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/angularfrequency" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/angularfrequency" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/angularfrequency" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/angulardamping</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/angulardamping" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/angulardamping" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint/angulardamping" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint" />
<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsfixedjoint" />
<lastmod>2026-10-02T23:20:38.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worldtransformplanechangeeventhandler</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worldtransformplanechangeeventhandler" />
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worldtransformplanechange</loc>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddrawresultseventhandler</loc>
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<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddrawresultseventhandler" />
<lastmod>2026-10-02T23:20:38.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddrawresults</loc>
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<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddrawresults" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddrawresults" />
<lastmod>2026-10-02T23:20:38.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddefinitionchangeeventhandler</loc>
<xhtml:link rel="alternate" hreflang="zh-CN" href="https://docs.unity.com/zh-CN/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddefinitionchangeeventhandler" />
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<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddefinitionchangeeventhandler" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddefinitionchange</loc>
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<xhtml:link rel="alternate" hreflang="ko-KR" href="https://docs.unity.com/ko-KR/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddefinitionchange" />
<xhtml:link rel="alternate" hreflang="ja-JP" href="https://docs.unity.com/ja-JP/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/worlddefinitionchange" />
<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/presimulateeventhandler</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/presimulate</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/postsimulateeventhandler</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
</url>
<url>
<loc>https://docs.unity.com/en-us/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/postsimulate</loc>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<url>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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<lastmod>2026-10-02T23:20:38.000Z</lastmod>
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<lastmod>2026-09-14T16:02:54.000Z</lastmod>
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