Unreservation flow

Similarly to deallocations, Multiplay must know when a game server that is using the reservation model is no longer in use to return that server back to the available poolClosedThe group of game servers in a fleet that is online and ready to fulfill an allocation request..

The following steps outline the unreservation process.

  1. The game sessionClosedA session of multiple players connected to the same game server to play a game together. finishes.
  2. The game server calls the Unreserve API endpoint to unreserve itself.
  3. Multiplay's reservation processor looks up the calling game server, then adds it back to the available server pool. This is done to help with scaling decisions rather than to prevent it from being allocated twice.