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Unity Engine


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Script Reference

Unity Engine


RegisterIntPersistentListener(UnityEventBase, int, UnityAction<int>, int)

Modifies the event at the given index.
읽는 시간 1분최근 업데이트: 22일 전

Definition

public static void RegisterIntPersistentListener(UnityEventBase unityEvent, int index, UnityAction<int> call, int argument)

Parameters

unityEvent

Event to modify.

index

Index to modify.

Function to call.

argument

Argument to use when invoking.