FreeformDirectional2D
This blend type is used when your motions represent different directions, however you can have multiple motions in the same direction, for example "walk forward" and "run forward".
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Definition
- Type: Field
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
FreeformDirectional2D = 2
Remarks
In the Freeform Directional type the set of motions should always include a single motion at position (0, 0), such as "idle".