Create a Universal Render Pipeline asset
Learn how to create a new Universal Render Pipeline Asset.
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Create a Universal Render Pipeline asset to configure global rendering and quality settings and instantiate the URP pipeline for your project.
To create a URP asset:
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Select a target folder in the Project window.
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Create a Universal Render Pipeline asset (menu: Assets > Create > Rendering > URP Asset (with Universal Renderer)).Alternatively, right-click in the Project window, and select Create > Rendering > URP Asset (with Universal Renderer).
Unity creates a URP asset in the selected folder.