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Unity Engine


User Manual

Script Reference

Unity Engine


Creating shaders with Shader Graph

Learn about Shader Graph, a tool that lets you create shaders without writing code.
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Shader Graph is a tool that enables you to build shaders visually. Instead of writing code, you create and connect nodes in a graph framework. Shader Graph gives instant feedback that reflects your changes, and it’s simple enough for users who are new to shader creation.

Shaders created using Shader Graph.

Render pipeline compatibility

중요
The Built-In Render Pipeline is deprecated and will be made obsolete in a future release.
It remains supported, including bug fixes and maintenance, through the full Unity 6.7 LTS lifecycle.

Feature

Universal Render Pipeline (URP)

High Definition Render Pipeline (HDRP)

Custom Scriptable Render Pipeline

Built-in Render Pipeline

Shader GraphYesYesNoYes

Getting started with Shader Graph

For instructions on installing and working with Shader Graph, see the Shader Graph documentation.