Particle shaders in the Built-In Render Pipeline
Resources for using the Standard Particle Shaders to render a variety of particle effects.
읽는 시간 1분최근 업데이트: 한 달 전
Resources for using the Standard Particle Shaders to render a variety of particle effects.
Page | Description |
|---|---|
| Create a particle material | Choose a type of Standard Particle Shader, and assign it to a material. |
| Standard Particle Shaders Material Inspector window reference | Reference for the Standard Particle Shaders. |
| Custom data streams in Particle Systems | Resources on implementing custom data streams in your Particle System particle rendering shader setup. |
| Particle System optimization | Resources for improving the performance of your particle systems, and decreasing the computational time required to produce them. |