기술 자료

Unity Engine


User Manual

Script Reference

Unity Engine


Erode the terrain

Erode the terrain with wind, thermal, and hydraulic tools. These tools are only available in the Terrain Tools package.
읽는 시간 1분최근 업데이트: 25일 전

참고
These tools are only available in the Terrain Tools package.
Erosion moves sediments between different parts of the terrain, using one of three processes: Thermal, Wind, and Hydraulic. Each process has different effects on the terrain, and you can use them in combination to create a variety of natural-looking landscapes:

Topic

Description

Considerations when using erosion toolsLearn how to prepare your terrain for erosion, and how to use the erosion tools to create realistic landscapes.
Hydraulic erosionSediment moves with water, changing the terrain's shape and creating new features, such as river banks. Hydraulic erosion can carry sediment over long distances.
Thermal erosionSediment settles according to its angle of repose, the steepest angle at which a sloping surface formed of a particular soil type is stable. Thermal erosion limits the terrain's ability to form large formations such as cliffs and mountains, and small details within those formations. Thermal erosion doesn't move soil far: it settles when it reaches a resting angle.
Wind erosionSediment moves across the terrain, eroding features at the start of its path and building new features, such as dunes, at the end. Wind erosion can carry sediment over long distances.

Additional resources