Gizmos and handles
Use gizmos to interact with the Scene view in the Editor.
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Gizmos and handles are UI controls for interacting with the Scene view and Game view. The default 3D controls that Unity provides to manipulate items in the Scene view are a combination of gizmos and handles.
There are a number of built-in handle GUIs, such as the familiar tools to position, scale and rotate an object via the Transform component. You can also create your own custom gizmos and handles with the and APIs.
GizmosHandlesTopic | Description |
|---|---|
| Gizmos introduction | Learn about gizmos, icons, and selection wireframes in the Scene view. |
| Gizmos menu reference | Use the Gizmos menu in the Scene or Game view. |