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Unity Engine


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Unity Engine


Volumes in URP

Techniques and resources for using volumes, Volume Profiles, and Volume Overrides to apply post-processing across part or all of a scene.
읽는 시간 1분최근 업데이트: 한 달 전

Use volumes to apply post-processing effects to part or all of a scene.

Page

Description

Understand VolumesUnderstand how volumes work in the Universal Render Pipeline (URP).
Set up a VolumeConfigure the default volumes, or create a volume in a scene.
Create a Volume ProfileCreate a Volume Profile asset and add it to a Volume component.
Configure Volume OverridesAdd and adjust Volume Overrides for different post-processing effects.
Volume component referenceReference for the Volume component.
Troubleshooting volumesIdentify and resolve common issues when working with volumes.