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Unity Engine


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Script Reference

Unity Engine


CheckNormalMapTextureType(Texture2D)

Checks whether the texture is correctly imported as a normal map texture.
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Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool CheckNormalMapTextureType(Texture2D texture)

Parameters

texture

The texture to check.

Returns

Type

Description

boolTrue if texture is correctly imported, otherwise false.