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Unity Engine

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Unity Engine

Managed

Unity manages progress indicators. When a code reload happens, the system cancels tasks that support cancellation, and removes their progress indicators. This is the default for progress indicators started from C#.
読み終わるまでの所要時間 1 分最終更新 11日前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Managed = 8