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Unity Engine

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Unity Engine

DiscardOddLevels

With this flag set, Unity discards generated Mesh LODs with odd levels. This reduces the memory load with fewer LOD levels available.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
DiscardOddLevels = 1