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Unity Engine

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Unity Engine

Automatic

Destroys the bodies and worlds whose owner does not survive the load, apart from the default world, which is always kept.
読み終わるまでの所要時間 1 分最終更新 2日前

Definition

Automatic = 0

Remarks

When nothing at all survives the load, the default world is also reset, so a scene behaves the same way every time it loads. When something survives, the default world is not reset. A script that survives the load can still hold a handle to a destroyed body, and after a reset a new body could take that body's handle, so the script would act on the wrong body.