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IsSharedComponentManagerEmpty()

Checks to see if the world holds any shared component values
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public bool IsSharedComponentManagerEmpty()

Returns

Type

Description

boolTrue if the world does not hold any shared component values