IsSharedComponentManagerEmpty()
Checks to see if the world holds any shared component values
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public bool IsSharedComponentManagerEmpty()
Returns
Type | Description |
|---|---|
| bool | True if the world does not hold any shared component values |