EndForEachIndex()
Checks if all data has been read from the buffer.
読み終わるまでの所要時間 1 分最終更新 8日前
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public readonly void EndForEachIndex()
Remarks
If you intentionally don't want to read "all" the data in the buffer, don't call this method. Otherwise, calling this method is recommended, even though it's not strictly necessary.