ドキュメント

Unity Engine

Unity Engine

motionVectorStencilValue

Reference stencil value used by Temporal Pixel Synthesis to exclude pixels from temporal reuse.
読み終わるまでの所要時間 1 分最終更新 25日前

Definition

  • Type: Field
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public int motionVectorStencilValue

Remarks

Pixels where
(stencil & motionVectorStencilMask) == motionVectorStencilValue
are excluded. Only meaningful when XRDisplaySubsystem.XRRenderPass.isTemporalPixelSynthesisActive is
true
.