BottomRight
Sorts tiles for rendering starting from the tile with the highest X and the lowest Y cell positions.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Field
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
BottomRight = 1
Remarks
The TilemapRenderer will iterate through tiles by the next lower X value first before tiles with a higher Y value.