Unity Engine documentationScript ReferenceUnityEngineTexture2DTexture2D.EXRFlagsCompressPIZThis texture will use Wavelet compression. This is best used for grainy images.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Field Namespace: UnityEngine Assembly: UnityEngine.CoreModule CompressPIZ = 8