ドキュメント

Unity Engine

Unity Engine

progressiveAssetLoading

Produces a build that loads assets on a per-scene basis instead of loading all game assets on startup.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static bool progressiveAssetLoading { get; set; }