progressiveAssetLoading
Produces a build that loads assets on a per-scene basis instead of loading all game assets on startup.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool progressiveAssetLoading { get; set; }