ドキュメント

Unity Engine


Unity Engine


NextOverallFrameTime

This property is a wrapper around an internal PerformanceDataRecord object. For more details, see PerformanceDataRecord.OverallFrameTime.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public virtual float NextOverallFrameTime { get; set; }