ドキュメント

Unity Engine

Unity Engine

dynamicBodyCount

The expected number of dynamic and kinematic bodies, in the range zero to PhysicsWorld.WorldCapacity.MaxCapacity. Values outside that range are clamped into it.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public int dynamicBodyCount { readonly get; set; }