pointA
The contact point on the first shape's surface, in world space. Sampled when the contact is updated, so it lags behind when contact recycling is used.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public readonly Vector2 pointA { get; }
Remarks
This is read-only during a pre-contact callback, as the solver does not read it.