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Unity Engine

Unity Engine

pointA

The contact point on the first shape's surface, in world space. Sampled when the contact is updated, so it lags behind when contact recycling is used.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly Vector2 pointA { get; }

Remarks

This is read-only during a pre-contact callback, as the solver does not read it.