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Unity Engine

Unity Engine

anchorB

Location of the contact point relative to shapeB's origin in world space. During a pre-contact callback this may be modified, and the solver uses the new value this step.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 anchorB { readonly get; set; }