distance
The distance between the closest points. This is calculated from PhysicsQuery.SegmentDistanceResult.sqrDistance on each access, so prefer that when a squared distance will do.
読み終わるまでの所要時間 1 分最終更新 24日前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float distance { get; }