ドキュメント

Unity Engine

Unity Engine

FragmentGeometry(PhysicsTransform, ReadOnlySpan<PolygonGeometry>)

Create fragment geometry.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Constructor
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public FragmentGeometry(PhysicsTransform transform, ReadOnlySpan<PolygonGeometry> geometry)

Parameters

The transform used to transform the specified Polygon geometry.

The Polygon geometry to use.