mask
Category mask used to filter which attached shapes contribute. A shape participates iff (shape.contactFilter.categories.bitMask & mask.bitMask)!= 0. Defaults to PhysicsMask.All when the input is created via the parameterless constructor.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsMask mask { readonly get; set; }