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Unity Engine

Unity Engine

linearVelocity

The linear velocity of the body to be used during the lifetime of the tween. This is typically used when the PhysicsBody.TransformWriteTween.transformWriteMode is PhysicsBody.TransformWriteMode.Extrapolate.
読み終わるまでの所要時間 1 分最終更新 22日前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 linearVelocity { readonly get; set; }