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Unity Engine

Unity Engine

angularVelocity

The angular velocity of the body to be used during the lifetime of the tween, in degrees per second. This is typically used when the PhysicsBody.TransformWriteTween.transformWriteMode is PhysicsBody.TransformWriteMode.Extrapolate.
読み終わるまでの所要時間 1 分最終更新 22日前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public float angularVelocity { readonly get; set; }