Unity Engine documentationScript ReferenceUnity.U2D.PhysicsPhysicsBodyPhysicsBody.MassOverrideNoneNothing is overridden; the whole mass configuration is computed from the attached shapes.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Field Namespace: Unity.U2D.Physics Assembly: UnityEngine.PhysicsCore2DModule None = 0