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Unity Engine

Unity Engine

operator !=(Rune, Rune)

Evaluates if one is not equal to the other.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Operator
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public static bool operator !=(Unicode.Rune lhs, Unicode.Rune rhs)

Parameters

lhs

The left-hand side

rhs

The right-hand side

Returns

Type

Description

boolTrue if the left-hand side's is not equal to the right-hand side's.