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Unity Engine

Unity Engine

Clear()

Sets the length to 0. For a NativeText.Readonly this function does nothing, unless safety checks are enabled (in which case it throws).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public void Clear()