Clear()
Sets the length to 0. For a NativeText.Readonly this function does nothing, unless safety checks are enabled (in which case it throws).
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public void Clear()