ドキュメント

Unity Engine

Download Unity

Unity Engine

OverflowFlag

Bits 0 through 5 of the MXCSR register indicate whether a SIMD floating-point exception has been detected. They are "sticky" flags. That is, after a flag is set, it remains set until explicitly cleared. To clear these flags, use the LDMXCSR or the FXRSTOR instruction to write zeroes to them.
読み終わるまでの所要時間 1 分最終更新 2ヶ月前

Definition

OverflowFlag = 8