Reducing shader variants
Reduce the number of compiled shaders in your project.
読み終わるまでの所要時間 1 分最終更新 24日前
Strategies for reducing shader variants to optimize builds and performance.
Page | Description |
|---|---|
| Introduction to shader variants | Understand how Unity compiles shaders into multiple shader variants. |
| Check how many shader variants you have | Use the shader logging and profiling tools in Unity. |
| Reduce shader variants | Prevent Unity compiling shader variants. |
| Reduce shader variants in custom shader code | Use the |
| Default keyword sets | Resources for the default shader keywords in Unity, and creating sets of built-in keywords. |