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Unity Engine


Assign a shader to a material in URP

Set a shader for a material.
読み終わるまでの所要時間 1 分最終更新 21日前

To select and use a Shader:
  1. In your Project, create or find the Material you want to use the Shader on. Select the Material. A Material Inspector window opens.
  2. Click
    Shader

    ?

    , and select Universal Render Pipeline, then the shader you want to use.

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