ドキュメント

Unity Engine

Unity Engine

BottomLeft

Sorts tiles for rendering starting from the tile with the lowest X and the lowest Y cell positions.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

BottomLeft = 0

Remarks

The TilemapRenderer will iterate through tiles by the next higher X value first before tiles with a higher Y value.