ドキュメント

Unity Engine

Unity Engine

SRPBatch

Sends batchable Sprites from the Tilemap in chunks to be rendered and can be batched using the Scriptable Render Pipeline (SRP) batching system.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

SRPBatch = 2

Remarks

Use this mode if you are using a Scriptable Render Pipeline (SRP) and want Sprites on the Tilemap batch with other related Renderers using the SRP batching system. If you are not using a SRP, this will fallback to the default dynamic batching pipeline.