Unity Engine documentationScript ReferenceUnityEngineUnityEngine.TilemapsTilemapTilemap.SpriteArrayDispose()Frees allocated memory for the Tilemap.SpriteArray.読み終わるまでの所要時間 1 分最終更新 1ヶ月前Definition Type: Method Namespace: UnityEngine.Tilemaps Assembly: UnityEngine.TilemapModule public void Dispose()