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Unity Engine

Unity Engine

sampleCount

The number of samples per pixel in this rendering configuration.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public int sampleCount

Remarks

Must always be 1 or more. A value greater than 1 indicates the rendering configuration is using multi-sampled anti-aliasing. See: CommandBuffer.BeginRenderPass, GraphicsStateCollection.GraphicsState.SetRenderPassData.