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Unity Engine

Unity Engine

GetAvailableData<TAudioContext>(TAudioContext)

Access an enumerator to the currently available data.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

GetAvailableData<T>(T)

public readonly ProcessorInstance.AvailableData GetAvailableData<TAudioContext>(TAudioContext context) where TAudioContext : unmanaged, ProcessorInstance.IContext

Parameters

context

T
The context key which provides data access from the respective thread.

Returns

Type

Description

AvailableDataA temporary collection of available data.

Remarks

Additional Resources: ProcessorInstance.AvailableData