ドキュメント

Unity Engine

Unity Engine

Update()

Update and submit any queued commands found on ControlContext, making them available to the mixing functionality functions.
読み終わるまでの所要時間 1 分最終更新 21日前

Definition

public void Update()

Remarks

This also performs general maintenance and disposes ProcessorInstances asynchronously. This must currently not be called while a mix is ongoing (ControlContext.Manual can currently only be used from one thread). This is called automatically on ControlContext.builtIn as a part of the normal Unity audio system update.
Additional Resources: PostLateUpdate.UpdateAudio